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ABOUT
PORTFOLIO

These are some of the games I have helped create

ABOUT ME

I graduated from the University of Utah in 2015 with a Level Design degree.  Later, in 2015, I made it into the #1 video game program in the nation here at the University of Utah.  My passion is in leading teams in vision and design to create memorable products. 

WHAT I'VE DONE

I organize and structure teams to create a fun and creative atmosphere.  Design has also been something I have been passionate about, whether it's a level, narrative, or UI.  And currently, as a graduate of the U of  U, I am pursuing a career in the Video Game industry.  

WHAT I DO

During my undergrad I was the level designer for a published game on Steam, a game that was also a collegiate runner-up in E3 2015.  Afterwards, I led my thesis team to graduation in the Masters program.  I have participated in Games4Health, IGF, and Bench-to-Bedside.

Melter Man -- 2015

Level Designer

Showcased at GDC & E3 2015

Published on Steam

 

http://store.steampowered.com/app/404460/

 

UPark -- 2015

Producer

Published on Itch.io

 

https://hitman38.itch.io/upark

Hide Vs Seek -- Current

Team Lead - Designer - Producer

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Mixing stealth and action into an online multiplayer

 

 

 

Motor Mania -- 2015

Producer

Published on Itch.io

 

https://hitman38.itch.io/motor-mania

Raccoon Riot -- 2015

Producer

published on Itch.io

 

https://hitman38.itch.io/raccoon-riot

Pill Pong -- 2015

Producer

 

Web browser game merging the popular gameplay mechanics of Breakout and Pong

 

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